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Video Game Writing

I spent over 20 years in the video game business as both a writer and a designer. I've shipped games on 16 different platforms and I have writing and/or design credits on well over 30 titles. My specialty is licensed titles based on well-known franchises--but I've worked on plenty of original IP as well. I still do a lot of freelance work in the industry, so reach out if you need a game writer, reach out!

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Dead Head Fred (PSP)

Detective Fred Neuman is a hard-boiled PI with a major problem--he's lost his head. Literally. This critically-acclaimed action-adventure, noir-inspired game won the first Writers Guild of America award for Outstanding Video Game Writing in 2008.

Eat Lead: The Return of Matt Hazard (Xbox 360, PS3)

Matt Hazard was was the best-known video game action hero until his ego outpaced his tech. When his 3D comeback turns out to be a trap designed to kill him, Matt finds himself trapped in a deadly (and hilarious) mash-up of his old games. This satire/comedy shooter was the winner of the 2009 Spike TV VGA for Best Comedy Game.

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Additional Writing and Design Credits

  • Jumanji: Wild Adventures (Writer)

  • Adventure Time: Pirates of the Enchiridion (Writer)

  • Ben 10 (Writer)

  • Deep Rising (A Tribute to X-COM) Web Comic (Writer)

  • Into The Stars (Writer)

  • Adventure Time: Finn and Jake Investigations (Writer/Designer)

  • Matt Hazard: Blood Bath and Beyond (Writer)

  • Star Trek: Klingon Honor Guard (Writer)

  • X-COM Interceptor (Writer/Designer)

  • Kung Fu Panda: Showdown of Legendary Legends ​(Writer)

  • Painkiller: Battle Out Of Hell (Writer)

  • Despicable Me: The Game (Writer/Designer)

  • Flushed Away (Writer)

  • Curious George (Writer/Designer)

  • Madagascar 3 (Writer)

  • Turbo​ Super Stunt Squad (Writer)

  • Ben 10 Omniverse (Writer/Designer)

  • Ben 10 Galactic Racing (Writer/Designer)

  • Ben 10 Alien Force (Writer/Designer)

  • ​Pac-Man and the Ghostly Adventures (Writer/Designer)

  • Pac-Man and the Ghostly Adventures 2 (Writer/Designer)

  • Yogi Bear (Writer/Designer)

  • Puzzle Quest (Script Editor)

  • Sid Meier's Civilization II Multiplayer Gold (Multiplayer Designer)

  • Sid Meier's Civilization II (Civilopedia Writer/Designer)

  • Sid Meier's CivNet (Interactive Tutorial Writer/Designer)

  • Pacific Air War Gold (Writer)

  • Fleet Defender Gold​ (Writer/Designer)

  • Aura 2 (Text and Script Editing/Rewriting)

  • Cuciform (Text and Script Editing/Rewriting)

  • UFO Aftershock (Text and Script Editing/Rewriting)

  • Cold War (Text and Script Editing/Rewriting)

  • Besieger (Text and Script Editing/Rewriting)

Game Documentation Credits

  • Sid Meier's Civilization III: Play the World (Game Manual)

  • Chris Sawyer's Locomotion (Game Manual)

  • UFO Aftershock (Game Manual)

  • Dungeon Lords (Game Manual)

  • Cold War (Game Manual)

  • Painkiller (Game Manual)

  • Painkiller: Battle Out Of Hell (Game Manual)

  • The Roots (N-Gage Game Manual)

  • Virtua Cop (N-Gage Game Manual)

Published Books

  • The Official Price Guide to Classic Video Games

  • Republic: The Revolution—The Official Strategy Guide (co-author)

  • Praetorians—The Official Strategy Guide

  • Unreal II: The Awakening—The Official Strategy Guide

  • Star Fleet Command III—Official Strategies and Secrets

  • Civilization III: Play the World/Advanced Strategies

  • Civilization III—The Official Strategy Guide

  • MechCommander 2—Official Strategies and Secrets (co-author)

  • MechWarrior 4—Official Strategies and Secrets (co-author)

  • Civilization II: Test of Time—The Official Strategy Guide (co-author)

  • X-COM Interceptor—Official Strategies and Secrets

  • X-COM Apocalypse—The Official Strategy Guide

  • Master of Orion II—The Official Strategy Guide (co-author)

  • Sid Meier’s Civilization II—The Official Strategy Guide

  • X-COM Terror from the Deep—The Official Strategy Guide

  • X-COM UFO Defense—The Official Strategy Guide

Periodicals

  • Gameroom Connection (Monthly Column for Always Jukin' magazine 2011-2012)

  • The Wayback Machine (Monthly Column for GameRoom Magazine 2006-2010)

  • The Story IS A Feature (Official Xbox Magazine, March 2009)

  • Confessions of a Coin-Op Addict (Guest Column, GameRoom Magazine January, 2005)

  • The Last Quarter (Guest Column, Video Game Collector magazine, Fall, 2004)

  • The Ghost of Missions Past (Short Story, Amazing Stories, 2000)

Public Speaking/Panels

  • They’re Not all AAA Titles—2011 East Coast Game Conference (Speaker, Game Design Track)

  • Games to Transmedia—Writers Guild of America/GDC Online, October, 2010 (Panelist)

  • Games and Storytelling—University of North Carolina C.H.A.T. Festival, February, 2010 (Panelist)

  • Writing Career Event—Barry University, February, 2009 (Keynote Speaker)

  • “Getting Into the Game”—Writers Guild of America, October, 2008 (Keynote Speaker/Panelist)

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